Nintendo Tattoo Photos - Take a Look
September 23, 2008
Nintendo tattoos come in all shapes and sizes… and unfortunately, even the revered and veritable brand we all came to love as kids suffers the fate of 8-bit tramp-stampdom.
Still, some of these tats are extremely tasteful. I’ll let you decide whether the Game Over neck tattoo has merit, or the Tetris Shoulder Block Tats are worth their weight. I personally enjoyed the tattoo of the duck hunter guns, slipped in the belt, gangsta-style.
Cheap Wii Games… Are they Really Worth It?
August 27, 2008
The Wii took the world by storm when it was released with the promise of family entertainment. The Wiimote and Nunchuck were innovative ways to play. Motion technology was built into the wireless Wii motes. With innovation, comes controversy.
Wonderful games from their flagship franchises, such as Zelda, Super Mario, and Metroid made brilliant appearences on the Wii console, but for every great game there were 20 cheap, worthless, thrown together games. These games were made for one purpose, and that purpose was for unsuspecting parents to buy these games for their kids.
The sad part about this is the games were awful. Six-year-old kids got bored with them, but you already bought it. Its too late. When you try to trade the game at the local Gamestop, all they give you is a two dollar trade in credit. From poor graphics to horrible controls, these cheap Wii games are a sore on the Wii console.
I say: pass these games up. Get your kid a game you will actually play. A good rule of thumb? Spend more then twenty dollars!
The Worst Games on the Nintendo Wii
Say ‘Wii!’ for Your Health
August 14, 2008
Picture a typical gamer of the 80s and 90s. He was generally a pale-faced kid who would rather spend his saturdays on a couch instead of out playing a sport. He was a teenager. And he often didn’t keep his health in check… Or at least that’s what the stereotype says.
Today’s gaming culture is much, much different. For one, the age has changed. So has the sex. A CEA study found that 65% of women in the 25-34 age bracket have played games, while only 35% of men in the same group could say the same. And while women only make up 27 percent of the Second Life population (a popular online game by Linden Labs), they comprise 43 percent of the in-game hours.
But many more gamers are thinking about health. In fact, the popular site Health Insurance.org found that nursing homes are using the Wii to improve the health of its seniors tenants.
Indeed, doctors are even using the Wii in their training, and future holds much promise for the forces of both the health care industry and the video game industry to ally for the greater good.











